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Old Oct 11, 2006, 04:54 AM // 04:54   #1
Frost Gate Guardian
 
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Default The "Successful" IW Tank Build

Ok, so first, the type of character.

Build:

Warrior/Mesmer-I've seen a lot of noob suggested builds. Ones including adrinaline, IW and Hundred Blades (Both Elites), energy tap (3 seconds, Wow!) always using swords and using Arcane Echo which takes 15 energy. (5 seconds isn't that long!)

Mesmer/Warrior-I've also tried this, but the armor level was so bad, it was pointless I got owned so fast.

Weapons and Attributes:

||||AN AXE|||| your pick, better if it had +5 energy and enchanting.

"Max armor" Duh, unless you like dying.

Axe Mastery - (8) +1 (need lots of health, more the better)
Tactics - (8) +1
Inspiration Magic (7)
Illusion Magic (12)

Signets, Skills and Spells "oh my":

Illusionary Weaponry (IW) - Elite Enchantment Spell. For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target for takes 34 damage. [Well, the whole point of build! You can't miss, be block, be envaded and Shadow Form got owned]

Leech Signet - Signet. Interrupt target foe's action. If that action was a Spell, you gain 9 Energy. [Use for touchers (offering of the blood), elementalists or ritualists. No point on mesmers or necromacers.]

Ether Signet - Signet. If you have less than 7 Energy, gain 15 Energy. [Use when your low on energy and can't cast IW in a middle of a fight]

Healing Signet - Signet. You gain 107 Health. You have -40 armor while using this skill. [Healing Signet, what can that be used for? Its comming to me... Healing... na]

Cyclone Axe - Axe Attack. Perform a spinning axe attack striking for +9 damage to all adjacent opponents. [Careful, don't use it to much or you will waste your energy, use against big groups, minions, multible tanks or spirits]

Furry - Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage. [25% less with always hit 34 even when blinded, good skill, careful don't waste your energy though. Don't constant use, you can do fine without it, just helps]

Defensive Stance - Stance. For 14 seconds, you have +24 armor and you have a 75% chance to "evade" melee attacks and arrows. Defensive Stance ends if you use a skill. [Use when fighting other tanks or other attack builds]

Distracting Blow for PvP=(more fun) or Res for PvE.

With this build, I barely encountered any energy problems, even with IW been interupted or drained the Axe isn't useless so you don't go down without a fight. It's easy to take out tanks, rangers, assassin and most builds of casters. I owned a lot of people with fast damage and great armor! This build could be probably be used with any PvP challege, PvE, maybe not so much. I've seen A/Me do the same thing we was strong (I was fighting someone else and died with my mesmer) but when I got to him, I removed IW he was hopeless I put 3 degen spells on him. When he cast IW again, I interupted with one attack and two speed skills hitting 12's on my mesmer. Good idea to use Double Strikes but is so often, I find armor and regular attacks a bigger deal. Same thing happened with my tank (Drains with 27 seconds left) I wasn't hopeless for my team cause of the AXE. The only thing I'm worried but this build is Nightfall's Devish.

Last edited by Fluffy Butt; Oct 11, 2006 at 04:57 AM // 04:57..
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Old Oct 11, 2006, 09:07 AM // 09:07   #2
Frost Gate Guardian
 
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To be honest I don't like it.

If your IW gets interrupted or shattered you're useless, 9 in axe mastery is not enough to scare a defenceless softy.

You've got no running skill so you can easily be kited.

You deal less damage than a primary Mesmer or even Assassin...your self defence is not really good...if you weren't a Warrior you could take Distortion, but it's too energy consuming.

But probably you could work well in AB where no ress is needed, noone seems to take some shatter for your IW and rarely someone is going to understand what's beating him and run away...
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Old Oct 11, 2006, 09:28 AM // 09:28   #3
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Takes too much energy to run.

Mabye the problem with your IW Mesmer is because your set up simply stinked, here's one that I used and it worked great.

Illusion 16
Fast Casting 4
Tactics 12

Flurry
Illusionary Weaponary
Imaged Burden
Distortion
Illusion of Weakness
Healing Signet
Ressurection Signet
[Free slot]

+5 Energy / + 20% longer enchantment sword
Enchantment tactics shield

Full Charlatan's Armor.
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Old Oct 11, 2006, 05:43 PM // 17:43   #4
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Ivy you can drop Res Signet , we are in the AB section.
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Old Oct 11, 2006, 06:05 PM // 18:05   #5
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Default My 2 cents

I would fit mantra of concentration into both of your builds considering your pretty useless if your IW gets interupted. Also i would consider arcane echoing IW incase it gets shattered because most people usualyl only bring 1 dissenchant spell but i suppose that only Ivy's build would be able to handle that because of the lack of a warrior's energy. Sure the warriors extra armor is nice but if your only offensive skill is IW i would make sure it can stay up as much as possible.
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Old Oct 11, 2006, 06:09 PM // 18:09   #6
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Quote:
Originally Posted by Fluffy Butt
Warrior/Mesmer-I've seen a lot of noob suggested builds. Ones including adrinaline, IW and Hundred Blades (Both Elites), energy tap (3 seconds, Wow!) always using swords and using Arcane Echo which takes 15 energy. (5 seconds isn't that long!)

Mesmer/Warrior-I've also tried this, but the armor level was so bad, it was pointless I got owned so fast.
WTS Distortion, 20k ok?

Quote:
Axe Mastery - (8) +1 (need lots of health, more the better)
Tactics - (8) +1
Inspiration Magic (7)
Illusion Magic (12)
How exactly does axe mastery give you health? And you realize that you don't need to meet weapon's req to do damage with IW, right?

Quote:
Interrupt target foe's action. If that action was a Spell, you gain 9 Energy. [Use for touchers (offering of the blood), elementalists or ritualists. No point on mesmers or necromacers.]
You must be pretty pro if you can interrupt OoB. Also, I'm curious as to why there's no point in using it on mesmers and necromancers?

Quote:
Defensive Stance - Stance. For 14 seconds, you have +24 armor and you have a 75% chance to "evade" melee attacks and arrows. Defensive Stance ends if you use a skill. [Use when fighting other tanks or other attack builds]
The phrase "fighting other tanks" just makes me feel all warm an fuzzy inside. Only in AvA you could hear that.


And there's the whole "drain = GG" argument about any IW build.
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Old Oct 11, 2006, 06:12 PM // 18:12   #7
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I misinterpreted the point of this thread... Tank Build.. thought you meant you could tank with it not that youre a Tank using IW.

first off, IW at a max of 12 is really gimping your warriors damage output... I say leave the W/Me combo out of the equation entirely. If you want to do something fun and different with your warrior, change it to w/a and use some daggers or something.

second.. Healing Signet is not a good call either... mesmer armor is weak enough as it is. So for all you IWs out there, please reconsider Tactics (but hey do what you want i guess) i HAVE heard of some ppl using reposte-type tactics in addition to the above skills... but I really really think tactics is a big lie that deludes us from our Mesmer glory.



Ive gotten two glad points with my IW build just this week. And, I get more satisfaction playing this build than just about anything else ive ever done in the game.

Im not going to post it, because I like it too much but it uses
16 Illusion
(? cant remember) 10-12 Inspiration (give or take, higher the better)
the rest in fast casting.

Keep Ethereal Burden and Distortion (actually in RA I dropped Ethereal Burden for the Rez Sig snaring isnt as important in RA as AB)

Ethereal Burden (for AB... debateable in RA)
Flurry
IW
(not telling) cover enchantment
Distortion
Ether Feast (instead of wasting tactics points, with no armor loss)
(not telling) - hint this is a hex that will help energy management
(not telling) - hint this is a hex that costs a lot of energy

LOL I dont want them to nerf me. I use an Illusion Chakram and a Totem Axe. Simple. However I have a Divine Path +5 weapon that needs modded, and Id like to incorporate something else besides the Totem Axe's Sundering mod... maybe silencing (depending if i can find a daze skill that would fit... plz plz nightfall gimme gimme) but Id like to hear other suggestions.


EDIT- OK ill give some hints. EDIT 2- Bohemian, you make a good point about Archane Echo... I am keeping that in mind... but I usually never get disenchanted in AB- maybe we will see more of it after Nightfall

Last edited by Horseman Of War; Oct 11, 2006 at 06:33 PM // 18:33..
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Old Oct 11, 2006, 06:20 PM // 18:20   #8
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Quote:
Originally Posted by Horseman Of War
LOL I dont want them to nerf me.
Trust me, IW is never getting nerfed. Even a "good" IW with distortion, snares, spirit of failure, etc. is only effective in "casual" PvP environments, like RA and AvA. Yeah, it's fun to play. I'm not arguing that. But is it good? Not really.

If you set a foot into HA or GvG you'll see that IW loses all its charm if you have a team to work with. A warrior is a lot more efficient at smashing face if he has someone to pull off blind and someone to gale/snare his target. Plus, "cover enchantment" isn't the solution to all problems. When your build keels over and dies when IW is removed, you can be damn sure the opposing team will spend 2 drains to remove it. Even smite monks, who always cover their zealot's get shattered on a regular basis and they are still useful when that happens, unlike the IW mes.

IW is basically the same concept as a touch ranger, except more succeptible to counters.

Last edited by Alleji; Oct 11, 2006 at 06:26 PM // 18:26..
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Old Oct 15, 2006, 08:33 PM // 20:33   #9
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Is this like a joke or something? The whole thing is so full of stupid assumptions and mistakes that it's just pathetic
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Old Oct 16, 2006, 02:44 PM // 14:44   #10
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basically yeah.
go here: this is a perfected me/w build. it can take out some casters just watch for anti-enchants like npc mesmers.

http://www.guildwarsguru.com/forum/s...php?t=10047206

it has nightfall stuff too.
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Old Oct 16, 2006, 06:38 PM // 18:38   #11
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That build sucks, You can do more damage with 15 or 16 on axe OMG WHAT IS EVISCERATE ?? anyone knows ? Then that lame 12 illusion with IW lol.
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